Designing an Interactive Museum Guide: A Case Study for Mobile Software Development
نویسندگان
چکیده
Portable devices disseminate the information sharing without encountering the location barriers. By the great enhancements of mobile phones, it has been changed the direction of computing to the people centric computing (Lane et al. (2006), Shi et al. (2010)). Mobile phones have advantages to support mobile learning (m-learning) through the use of wireless mobile technology to allow learners to access information from anywhere and at any time (Ally, 2009). M-learning can be defined as “using mobile and interactive technologies to transfer information and knowledge with different contexts” (Sharples et al., 2007).
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